Bubble Engine
You are an algorithm in a search engine with only one goal - to keep people in their information bubble. Deduce what people want to see and filter results sent to them accordingly. If you fail, you will be replaced.
The mood (reaction) after reading the result is stored to make drawing conclusions easier next time.
Game started at GGJ 2025.
Assets used:
- Shape Characters by Kenney - https://kenney.nl/assets/shape-characters
- "Thinking Out Loud" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/ - https://incompetech.com/music/royalty-free/mp3-royaltyfree/Thinking%20Out%20Loud.mp3
- godot-windows-95-theme - https://github.com/johnweven/godot-windows-95-theme
GDD draft added for Pirate Software Game Jam - https://docs.google.com/document/d/1yUBspJn5bchZtpTrkUoSIbL7PvXuscyxz9pS0tNkhPk/...
Download
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Comments
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i like this game, it is hard for me to undrstand how to win but awesome.
Thanks! I would be surprised if you figured out how to win, as you cannot. :D The idea is, that when you see reactions of each person, you could try to connect each person with some tags that possibly are negative or positive from their perspective. That's what the panel invoked by the button on the right is for. What I wanted to implement during Main Menu Madness! jam (but I didn't, as I focused on other things not related to the game), was the UI for kind of "automation" of filtering results fitting the information bubble of each person. If the automation went well for all available queries, you would progress and meet new people with new queries. I hope to finish this this week.